AI Insights · Timothy · April 2022
Top 5 Cannabis Games Performance in Spain - Q1 2022
A detailed look at the performance of the top 5 cannabis games on a unified platform in Spain for the first quarter of 2022, showcasing trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 cannabis games in Spain displayed varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at their trends.
Hempire - Weed Growing Game showcased a dynamic performance. Weekly downloads saw significant fluctuations, peaking at 4.9K in early February before declining to around 1.5K by the end of March. Revenue trends were relatively stable, with weekly earnings ranging from $398 to $728, peaking in the first week of January. Active users followed a similar pattern, starting at 5.6K and reaching a high of 9.1K in early February, before settling at 5.5K by the end of the quarter.
Bud Farm: Idle Tycoon Game experienced modest performance. Weekly downloads were steady, with a peak of 185 in late January. Revenue saw a high of $483 in the first week of January, gradually declining to $228 by the end of March. Active users showed a slight decrease from 276 to 209 over the quarter.
Weed Firm 2: Back To College had a notable increase in downloads, starting at 190 at the beginning of the quarter and peaking at 831 in early February. Revenue also saw an upward trend, with a peak of $122 in late March. Active users increased from 919 to a high of 1.9K in early February, then stabilized around 1K by the end of the quarter.
Cheech and Chong Bud Farm had limited activity in terms of downloads, which were nearly nonexistent throughout the quarter. Revenue remained relatively stable, fluctuating between $37 and $101. Active users decreased from 27 at the start of the quarter to 10 by the end of January, with no further data available.
Finally, Weed Inc: Idle Tycoon maintained a consistent performance. Weekly downloads hovered between 32 and 97, with a slight peak in late February. Revenue varied, peaking at $74 in mid-March. Active users remained relatively stable, fluctuating between 90 and 179 throughout the quarter.
These insights are based on data from Sensor Tower. For more in-depth analysis and additional insights, visit Sensor Tower.